I meant to have something ready, about villains and such, but this week is kicking my butt. I'll have it up next week.
Webcomic analysis, discussion, celebration and occasionally a review or five. NO LONGER ACTIVE.
Friday, May 23, 2014
Wednesday, May 21, 2014
Dreams of Stars Part 28
Minister of Education
Malcolm Donalds loved to swim. His biographies said as much,
pointing to his long career as a swimmer since high school and
through college. Those same biographies failed to mention that
Malcolm Donalds never got a medal in any event, but that wasn't the
point, the point was that he swam, a lot. So it came to no one's
surprise when he had a very large pool installed at his residence in
the capital.
It was the condition
of that pool that surprised most people. Instead of the clean, crisp
blue, his pool was green with algae and filled with scum and large
water born plants. Special pumps had been installed to move water
through the system, scum and all, but there were no filters, no
chlorination and no pool boys to clean it. Because of this, Minister
Donalds swam in his pool alone. Not that he minded, he preferred the
pool to be “dirty.” It meant that there was more oxygen in the
water to wash over his gills.
His biographies didn't
know he had gills either.
His biographies did
know he never stopped working. Even as he made his laps around the
pool perimeter, he was thinking about his various projects. Test
scores were up, pleasing everyone from the Prime Minister down to the
weakest member of the Parliament. They all, of course, took credit,
but knew that Minister Donalds was, in fact, responsible for the good
work. Restructuring the tests to more accurately measure the
education level of students had been a simple enough task, and had
earned him many friends and allies in the Parliament.
His real task had been
hiding the fact that his Ministry had become one of the most
efficient in the country and that they were so far under budget that
the surplus money that was being given to them would have made even
the biggest ministries as green as his pool. Hide this fact he did,
however, shifting the extra funds to his “special projects.”
These projects ranged from building the Tameran Asylum, then stocking
its more secretive levels with so called “super solider”
programs. The military and intelligence services couldn't have been
more thrilled with his special projects, as he had specifically
leaked them information about them, then started feeding them bits
and pieces. In the process, he had earned the respect and admiration
of many of the generals and other key figures in the upper reaches of
the government.
All this was the
groundwork for his great educational restructuring project that he
only announced a few days earlier. The goal was a complete revamp of
the very structure of education in the country. It was going to get
a lot of resistance from the teachers unions, the local boards and
more, all with vested interests in keeping the level of education in
the country to a minimum. It had taken Donalds years to make sure
the project would pass, no matter which party was in charge, which
Prime Minister, and even if Donalds himself was taken out of the
picture.
As he completed yet
another lap, skimming the slime covered sides of the pool, he
realized that was a very real possibility tonight. His last meeting
of the night had been set only a couple hours ago, hidden in a
pattern of identification numbers, addresses, birth dates and bank
account numbers. He was pleased that she had finally caught up to
him without ripping out a continent or two, even if the slight chance
of derailing his well laid plans would be the result. Slight chance,
less than one percent.
That said, she
certainly had left a trail of bodies in her wake. The massacre at
the CDPC would have driven his restructuring plan from the front
pages if he had tried to announce it a day earlier, or if he hadn't
been able to convince the involved parties to withhold the reality of
the event from the public for a couple of days. 35 people had died
and little evidence was given on the culprit, aside from a vague
description from one Sergeant Blake about two women, a tall blond and
a dark skinned, black haired one, who were the last people he saw
before being hit from behind. There was also a name he remembered:
Patricia Igningus.
Donalds wouldn't learn
of this name until a couple days later. In the meantime, another
explosion killed eleven soldiers in a truck while searching for the
fugitive women. This made the front page along with the announcement
of the education reform project. That night, the Asylum experienced
its own massacre, ten people died, several more were wounded. There
was still some confusion as to what happened, but it is clear the
alarms went off when the tank containing Patricia had been breached.
At which point, the soldiers guarding the doors began firing on
anyone who approached. How and why this happened was still not
understood, at least to anyone who wasn't Donalds. He knew exactly
what happened, as soon as his aid had reported back to him.
Still, there was no
sign she had found him yet. No ripping out of continental plates, no
mass riots or even nuclear war. Nothing but the same old, same old,
that is until six people and a diner suddenly appeared in the capitol
as if they had always been there. Within their vital statistics was
a message only he would understand or recognize. It said simply:
Coming at 7:30.
A warning flashed
before him, indicating he had only a few more minutes left before she
was set to arrive. More than enough time for a couple more laps. He
swung around and made a mad dash around the pool. If his biographers
could only see the speeds he could achieve, they'd wonder why he
hadn't won any medals. He hadn't, of course, because he had merely
inserted himself into history, and didn't want to take away anyone's
achievements. Even now, though, this speed wasn't his top speed, it
was all he could manage with this human shell he wore.
At precisely 7:30 pm,
the door to the natatorium opened and two women stepped through. He
swam over to the nearest edge of the pool to them, then did a quick
dive to the bottom of the pool. He pulled a mass of water over his
gills, reveling in how good it felt, thinking of all his plans one
more time. With a final, water filled sigh, he pushed himself
upwards, toward the surface.
Then The Ritch 'arrd
climbed out of the pool.
---------
Questions
1. What kind of person is Lcorn L'lorne? What does she look like (in your mind)?
2. What kind of person is the Deborah Ignigus? What does she look like (in your mind)?
3. Long in coming, what kind of person is The Ritch 'arrd? What does his human form look like (in your mind)?
4. Does the setting seem fitting? Would you like to know more?
Friday, May 16, 2014
The Point
L’lorne put her fork
and knife down and straightened up, looking Deborah right in the eye.
“Alright, you want to know how powerful I really am, I'll tell
you. Take every hero and villain you know of, from reality and
fiction. Every warrior and wizard, man and monster, angel and demon,
devil and god. Take all their power, talent and knowledge and pour
it into a single person and give that person the ability to use all
of it. You got that in your mind?” Deborah nodded slightly. “If
I fought that person, I would kick that persons ass without breaking
a sweat.” L’lorne leaned back, rather pleased with herself.
“The truth is my dear, you and everything else in this universe are
less than ants compared to me. In reality, I don't have any reason
to acknowledge you as anything more than that. I could tear this
planet apart as easily as you comb your hair, and more. So killing
30 or 40 people in a few days is nothing to me.”
Why do people start any creative work? Comics, paintings, poetry, prose, sculpture, performance art, any of it. What is the point? Many people spend years trying figure out the point of a piece, using a lot of words and things like "man's inhumanity to man" to try to grasp them.
I don't do that with webcomics. The reason is I don't know all those fancy words and frankly just enjoy them for what they are. Still, every once in a while I do wonder at the point of every comic, what is the artist trying to do with their work? I bet most of them don't even know, or perhaps never knew. After all, was there any real deeper meaning to the creation of Sluggy Freelance beyond "I want to make a comic on the internet?" Maybe there was, maybe there wasn't.
At the very least the point of Sluggy now is likely not the same as it was back then. The point of a piece can change as the creator moves forward. Gunnerkrigg Court, I'm fairly certain, started as a different take on Harry Potter, but I doubt it's just that any more. Sunstone (NSFW) actually started as a bunch of bondage pinups, and is now a romance story (featuring bondage).
Changing the point of the piece is what happens as it ages and as the creator grows. Sometimes it changes so much that the comic is neigh unrecognizable. The World Explodes (sadly dead and gone) did that, where the original comic was basically a less sophisticated version of Cyanide and Happiness (yes, it's possible) and it grew into something far better than it had any right to be.
The thing is, most creators will not tell you the point, often because they can't put into words. That's where all the "man's inhumanity to man" BS comes from, as the creator attempts to describe why they made the thing they did. Still there are a few who do know, then sit back and let the observers/readers/whatever do the work.
I'm not that mean. That quote at the top of the page is from Dreams of Stars, the story I've been posting every Wednesday for a while now. That quote was the original point of the story. The whole reason this story exists at all is this quote.
The point was to establish a baseline for the concept of extreme levels of power, and build stories and characters that explore it. Is that still the point of the story? Kind of, but there is a bigger reason which I won't get into until the story is over. Of course, in trying to create stories and characters based on this idea, this point, I've run into some serious issues, many of which are expressed in this story.
Dreams of Stars is basically in it's last act now, and next week the climax begins in earnest. Meanwhile, I'll have something for the Friday update, I hope. Until then kiddies.
Wednesday, May 14, 2014
Dreams of Stars Part 27
This is a long part, I have more to say on it too, see you Friday with that.
“Then why don't you,” Deborah said, still not entirely convinced by L’lorne's little speech. “If you could rip this planet apart, then why don't you just do it and get Ritch 'arrd so you don't have to deal with us ants.”
---------
Questions
1. What kind of person is Lcorn L'lorne? What does she look like (in your mind)?
2. What kind of person is the Deborah Ignigus? What does she look like (in your mind)?
3. Does the setting seem fitting? Would you like to know more?
L’lorne had ordered
her a soda, but Deborah couldn't drink it. She just sat and stared
at L’lorne, the image of her practically frolicking through a city
she had destroyed burned in her mind simply wouldn't go away. What
made it worse was the amount of food L’lorne was eating, five or
six plates laid out on the table, with another three stacked up on
the one end, empty of their contents. Deborah's stomach wanted to
growl at the lack of food, but she kept it in check with disgust.
“You should eat
something,” L’lorne said between bites of an open faced sandwich.
“I doubt Ritch 'arrd will have much to offer you.”
Deborah hadn't said
anything since she had arrived, the debate on what to say to L’lorne
when they met again had been eating away at her since she had woken
up. She had nearly given up when she approached the diner, spending
several minutes deciding if she even wanted to see L’lorne again.
Finally, the words found their way out. “How many people did you
kill?”
L’lorne seemed
unphased by the question, and replied between fries. “You'll have
to be more specific. Do you mean humans, aliens, quasi sentient
beings, living machines. . .”
“People since we
met,” Deborah found herself saying with more than a touch of
menace. Such a clarification she felt wasn't necessary, but she knew
L’lorne saw it differently.
“Ah,” L’lorne
said. “About 30 or 40, I don't keep perfect track, but it wouldn't
take much to get an exact figure if you want.”
Deborah's body shook.
About 30 or 40. They died around her and she hadn't even noticed.
L’lorne just kept eating, obviously not bothered by it, and that
made Deborah angry. “What gives you the right?” She said with
increasing anger. “What gives you the right to kill all those
people?”
“Power.”
The flat, candidness
of the response, cause Deborah to snap up a bit, knocking some of the
anger off with surprise. A moment passed as she tried to parse the
simple response. “What?” Was all she could manage to blurt out.
“The power Ritch
'arrd and I, and the others of the Order have gives us the right. We
can do whatever we like, so we do. That's the only reason.”
“That's not a
reason!” Deborah shouted, but the diner residents didn't even
respond this time, they simply didn't acknowledge that she and
L’lorne were there, aside from the brown haired waitress. “You
can't simply say because you can and leave it at that. Power isn't a
reason or excuse or a right. It doesn't let you go off and kill
billions simply because it's fun. No one is powerful enough for
that.”
“Wrong,” L’lorne
said. “I am that powerful.”
“Bullshit,”
Deborah spat back.
L’lorne put her fork
and knife down and straightened up, looking Deborah right in the eye.
“Alright, you want to know how powerful I really am, I'll tell
you. Take every hero and villain you know of, from reality and
fiction. Every warrior and wizard, man and monster, angel and demon,
devil and god. Take all their power, talent and knowledge and pour
it into a single person and give that person the ability to use all
of it. You got that in your mind?” Deborah nodded slightly. “If
I fought that person, I would kick that persons ass without breaking a
sweat.” L’lorne leaned back, rather pleased with herself. “The
truth is my dear, you and everything else in this universe are less
than ants compared to me. In reality, I don't have any reason to
acknowledge you as anything more than that. I could tear this planet
apart as easily as you comb your hair, and more. So killing 30 or 40
people in a few days is nothing to me.”
“Then why don't you,” Deborah said, still not entirely convinced by L’lorne's little speech. “If you could rip this planet apart, then why don't you just do it and get Ritch 'arrd so you don't have to deal with us ants.”
“It doesn't work.”
L’lorne went back to eating. “Ritch 'arrd always manages to get
away in the ensuing chaos. I've been chasing him for nearly a
billion years, trying every way I can think of to catch him.
Honestly, this is the closest I've ever gotten to him.”
Deborah could only
just stifle a snickering laugh. “All that power.”
“He's as powerful as
I am, maybe a touch more powerful.”
There wasn't much to
reply to that, so Deborah didn't. She looked down at the table for a
moment and the checkered pattern that covered the top. It wasn't
made of black and white tiles, but two different tones of white, just
different enough from each other to make the pattern visible but not
quite. Her face soured again as she remembered the first time the
two of the talked, over a chess game. “It's all a damn game to
you, isn't it?” L’lorne said nothing. “That's what this is
all about, some stupid game, and we're all your pawns.”
“The comparison
isn't without merit,” L’lorne said as she cut into a newly
arrived steak.
“And the rule is he
wants you to work to find him,” Deborah said. “That's why you
had to resort to this method, that's why he keeps alluding you. Mama
and I were just unlucky enough to cross your paths.”
“You'll have to ask
Ritch 'arrd about that,” L’lorne said. “Luck is one of the few
things we don't have control of, but we can predict it, perhaps he
did, I don't know.”
Deborah took a deep
sigh. She wasn't getting anywhere, not that she knew where she was
going with this in the first place. She was still angry at L’lorne
for lying, but at the same time she felt sorry for her, sorry she
never had a chance to grow up normal, instead she became some
hyperpowerful monster. One that couldn't use all that power to find
just one person. One person that Deborah had vowed vengeance on over
the death of her mother, one she had never met, one that was as
powerful as L’lorne. “You want me to meet Ritch 'arrd, don't
you?” No response as L’lorne was busy chewing. “Why? What
purpose would it serve? I can't help fight him, I'll just be sitting
on the sidelines watching the two of you go at it. If anything, I
would get in the way, maybe not even that, so why?”
L’lorne put her fork
and knife down on the now empty plate and sat up a bit. “Feelings.
Something about you and your mother triggered emotions that were
locked behind the block. They tell me you must meet Ritch 'arrd,
nothing more.”
Not a good enough
answer, but Deborah didn't say anything. L’lorne was a liar, even
when she told the truth. Deborah slid out of the booth and stood
there. “I don't know if I want to go with you.”
“Is there something
you want me to say to change your mind? I can think of dozens of
reasons, give you a long list of explanations and rationalizations,
but is there something specific?”
Deborah hadn't thought
that far ahead, of course, but she thought on the question as long as
she dared. She could see a lot of the reasons L’lorne would
present, from simply watching Ritch 'arrd or L’lorne die to just
asking Ritch 'arrd those important questions. She could demand
L’lorne give her a straight answer, but decided that wasn't going
to be an option, and perhaps Ritch 'arrd would be more forthcoming
with one, so that left one thing. “Say please.”
L’lorne's head
jerked back slightly, as if she hadn't expected such a request, and
she probably hadn't. All these years being so damn powerful, she
probably never had to ask an ant anything, especially with the word
please in front of it. She nodded after a moment and smiled.
“Alright. Deborah, will you please come with me to see Ritch
'arrd?”
Deborah had a smug
smile developing and made no effort to hide it. “I will, on two
conditions.” She slid back into the seat and held up a finger.
“One, you promise that you won't destroy this planet or anything on
it, or anyone living there when you fight Ritch 'arrd.”
“I promise,”
L’lorne said. Already Deborah could see the loophole developing,
but decided to leave it for now. Forcing the all powerful L’lorne
to agree was enough for the moment.
“Second,” Deborah
looked around the diner. “Let them go.”
L’lorne snickered a
bit. “They're not prisoners,” she said, indicating the small
group that now worked in the diner. The blond was in the kitchen
cooking, the scraggly headed boy was working on paperwork at the
counter, the old man and the fat man sat at one table, talking while
drinking coffee, the old woman was staring out the window and the
brunette was acting as the waitress this time. “They're puppets,
at best. They aren't real.”
“So?”
“So, there would be
no point. They don't know they're trapped here, they won't know no
matter how many times I reactivate them. There's no reason to free
them.”
“Sounds like you're
making excuses to me,” Deborah said. “As if you aren't powerful
enough to do it or something.”
“I didn't say I
couldn't do it, I'm just telling you they won't know the difference,
there's no point.” L’lorne paused as the waitress removed the
empty plates. “And another thing, if I did do it, I would leave
such a large footprint, Ritch 'arrd would see it before I even
finished.”
Deborah smiled,
finally having gotten what she really wanted. “Okay, that's all
fine and good, but let me tell you why you will do it. First, I'm
not going with you unless you do. Second, you want Ritch 'arrd to
know you're coming.”
“So he can escape
again, I don't think so.”
“Ah, but he won't,”
Deborah was starting to get excited. In her mind, she was starting
to see an odd pattern, and whether it was just because it was obvious
or because she had the talent for it, she could be sure, but it was
there. “He wants you to find him, but on his terms. You're doing
it on his terms now, so it's time to tell him you know where he is
and you're coming. What better way than to do something so obvious
he can't help but notice?”
L’lorne pursed her
lips in thought. “You have a point. Alright, I'll do it.” She
closed her eyes and Deborah took in a deep breath. Before she could
exhale, L’lorne reopened her eyes. “Done.”
Deborah stuttered her
breath into a cough. “Already?”
“Yes, all finished.”
“How can I trust
you?”
“Like this,”
L’lorne pointed over her shoulder to the door, which opened, and a
man that Deborah had never seen before entered.
“Evening Hal,” the
waitress said. “Usual?”
“Yes Sabrina,” Hal
said, sitting down on one of the stools at the bar.
“He's a regular, has
been for five years,” L’lorne explained. “The waitress is
Sabrina Bogen, she's been working her for six months and has a small
apartment on the west end of town. She's going to school for
criminal justice.”
“Brian,” the blond
in the kitchen called out. “We're nearly out of buns, better order
some more.”
“I got it,” Brian,
the scraggly headed boy said.
“That's Brian and
Tina Roars. They've been married two years now, high school
sweethearts. They bought this place last year and have been running
it ever since. He cooks the breakfasts and she does the dinners,
quite well in fact,” L’lorne gestured to her plates. “They
work together on the lunch rush. At the end of the day, the go home
to a small apartment a couple streets down and sleep all night. They
haven't decided to have any children yet, mostly because they can't
seem to find the time.”
“Mrs. Devenro?”
Sabrina said to the old woman. “Did you need a refill?”
“Huh? Oh, no dear,
I'm fine.”
“Julia Devenro is a
widow. She spends her evenings here because she has nothing better
to do with her time. Her only son died in a car accident a couple
years ago, so she truly all alone in the world, and this is her only
refuge.”
“Miss!” the fat
man yelled. “I'd like a refill please.”
“Coming.”
“That's Officer
Terry Dentmore. He's the desk sergeant for the local police station.
His superiors are coming down on him because of his weight, but he's
resistant, just like his father.” The old man held up his cup as
Sabrina refilled it. “They had a falling out many years ago and
only a few months ago did they start speaking again. They meet here
once a week to drink coffee and talk about their days.”
“You did all that?”
Deborah said a bit stunned at the amount of information L’lorne
had just laid on her.
“More than that,
actually,” L’lorne said. “That was only a rough background, I
also had to build up their memories, give them friends and family,
places to live, identification numbers, phone numbers and bank
accounts. Apartments had to be found and furnished, debts incurred,
educational and medical histories detailed and recorded, both
electronic and hard copies. Finding a son for Julia to have that
died was probably the hardest part of the whole thing, honestly.”
“Wow,” Deborah
once again found herself in awe of L’lorne's power. She kept the
image of the burning city in her mind even as she stared in wonder at
L’lorne. Still, she had gotten her to do something that wasn't
vicious and evil, so maybe, just maybe, there was still hope for her.
“Well, it is
impressive, but not overly so,” L’lorne said. “So, are you
coming now?”
“Yes, I will.”
“Good,” L’lorne
said. “I suggest you order something to eat, like I said, Ritch
'arrd isn't exactly known for his cooking. Tina, however, is very
good. I recommend the steak.”
Deborah's stomach
growled at the thought.
---------
Questions
1. What kind of person is Lcorn L'lorne? What does she look like (in your mind)?
2. What kind of person is the Deborah Ignigus? What does she look like (in your mind)?
3. Does the setting seem fitting? Would you like to know more?
Friday, May 9, 2014
Recommending a Comic
Oddly enough, despite running a blog dedicated to reviewing and dissecting webcomics, I don't often get asked to make specific recommendations. Oh, it happens, but not often. Still, I struggle to do so as I have my tastes and likes and often that clashes with what other people want. So today I'm going to start changing that by asking the person asking for recommendations 4 questions. I present these questions in no strict order, but I'd probably ask them this way anyway.
1. How much time do you want to spend? Webcomics have a signficant difference from their print cousins (comics books and newspaper strips) as their archives are often freely and completely available to be read whenever. That means a lot of long stories can be told, and no one misses out. And some comics, especially the older ones, have massive archives, and if the person wants to spend the time, they can easily spend a week or more on some of them. On top of that, some comics have single pages that are very dense and may take some time to read. If the comic takes too long to catch up on, even a great comic might turn away a time restricted reader. Knowing how much time the reader wants to spend can help eliminate some of the larger comics that are out there.
2. What genres do you like/do you NOT like? I wrote series about genres not too long ago, but I won't hold anyone to it. Still, knowing they kinds of genres a person likes or doesn't like can help remove comics that won't interest a person. There's still a lot for any one genre (Humor would include nearly everything I read), so asking what genres a person DOES NOT like is just as important as asking which ones they do like. Even narrowing it down beyond my 6 main ones can help as some comics are really much more focused than others.
3. How do you like stories in your comics? This is kind of a multiple choice question because webcomics run the gambit of how stories are built and presented. Specifically, I am asking about 4 separate types of stories. No story is pretty much like classic newspaper comics where there is no on going story and the comic is mostly a gag comic. A on going story is one that is still going on and won't be ending any time soon (maybe). Completed stories are those comics whose story is done and the comic is complete and there will be no more once they reach the end. Then there's incomplete stories, comic that don't actually end, the comic just kind of dies before it gets there. Yes, there are a few of those I would recommend.
4. How important is art to you? The first thing most people see of a comic is the art, and that can either make or break a comic for them before they've read a strip or even the first word. Many comics, however, use less than great art as either a method to save time, make a point, or just because it throws people off. Then there are some comics whose are is amazing, but other elements not quite as much. The more important the art is to a reader, the more consideration it must be given, meaning many good to great comics might be eliminated just because they aren't the best out there.
I imagine I should give an example. Let's say the person says they like science fiction, want a complete story, something that doesn't take all that much time and the art should be at least middle of the road. I'd recommend last weeks retrospective, A Miracle of Science. If they wanted something ongoing, The Demon Archives is a good one for that. Allow for lots of time and have it be ongoing and Schlock Mercenary comes to mind. And if they said they want no story, doesn't care about art and doesn't want to spend a lot of time on a funny science fiction comic, Station V3 it is.
It's a place to start because I have a lot of comics I've read, but remembering them all is a bit of a pain. At some point, I could probably put all of them in some kind of spreadsheet matrix and figure out what each one is to make it easier, but for now I'll just have to flip through the list manually. Knowing something of what I'm looking for helps a great deal.
Next week, well, it's going to be something else. Until then kiddies.
1. How much time do you want to spend? Webcomics have a signficant difference from their print cousins (comics books and newspaper strips) as their archives are often freely and completely available to be read whenever. That means a lot of long stories can be told, and no one misses out. And some comics, especially the older ones, have massive archives, and if the person wants to spend the time, they can easily spend a week or more on some of them. On top of that, some comics have single pages that are very dense and may take some time to read. If the comic takes too long to catch up on, even a great comic might turn away a time restricted reader. Knowing how much time the reader wants to spend can help eliminate some of the larger comics that are out there.
2. What genres do you like/do you NOT like? I wrote series about genres not too long ago, but I won't hold anyone to it. Still, knowing they kinds of genres a person likes or doesn't like can help remove comics that won't interest a person. There's still a lot for any one genre (Humor would include nearly everything I read), so asking what genres a person DOES NOT like is just as important as asking which ones they do like. Even narrowing it down beyond my 6 main ones can help as some comics are really much more focused than others.
3. How do you like stories in your comics? This is kind of a multiple choice question because webcomics run the gambit of how stories are built and presented. Specifically, I am asking about 4 separate types of stories. No story is pretty much like classic newspaper comics where there is no on going story and the comic is mostly a gag comic. A on going story is one that is still going on and won't be ending any time soon (maybe). Completed stories are those comics whose story is done and the comic is complete and there will be no more once they reach the end. Then there's incomplete stories, comic that don't actually end, the comic just kind of dies before it gets there. Yes, there are a few of those I would recommend.
4. How important is art to you? The first thing most people see of a comic is the art, and that can either make or break a comic for them before they've read a strip or even the first word. Many comics, however, use less than great art as either a method to save time, make a point, or just because it throws people off. Then there are some comics whose are is amazing, but other elements not quite as much. The more important the art is to a reader, the more consideration it must be given, meaning many good to great comics might be eliminated just because they aren't the best out there.
I imagine I should give an example. Let's say the person says they like science fiction, want a complete story, something that doesn't take all that much time and the art should be at least middle of the road. I'd recommend last weeks retrospective, A Miracle of Science. If they wanted something ongoing, The Demon Archives is a good one for that. Allow for lots of time and have it be ongoing and Schlock Mercenary comes to mind. And if they said they want no story, doesn't care about art and doesn't want to spend a lot of time on a funny science fiction comic, Station V3 it is.
It's a place to start because I have a lot of comics I've read, but remembering them all is a bit of a pain. At some point, I could probably put all of them in some kind of spreadsheet matrix and figure out what each one is to make it easier, but for now I'll just have to flip through the list manually. Knowing something of what I'm looking for helps a great deal.
Next week, well, it's going to be something else. Until then kiddies.
Wednesday, May 7, 2014
Dreams of Stars Part 26
L’lorne stood over
Deborah for several minutes, studying the sleeping girl, curled up in
the grass and dirt. She had barely made it 200 feet from the
campsite, just far enough into the trees and fields to be out of
sight of the fire, and not much else. Still, Deborah could have
gotten farther. Tripping over that rock was more a result of the
blind panic clouding her natural ability to predict such impediments
than clumsiness or the dark.
The good news was that
Deborah wasn't seriously hurt by the fall. The worst damage was to
her slacks, which now had a pair of nasty grass and dirt stains on
the knees. With a blink, L’lorne removed the stains and returned
the slacks to their like new conditions, much like she had done to
the coat earlier.
There were some
scrapes and cuts on the girl's hands and knees from when she landing.
Again, nothing serious, and L’lorne began the process of healing
them with another blink. Once her eyes had opened again, the various
cells doing the repair work on the wounds went into hyper mode, and
within a few moments, the damage would be gone with not even a scar
to remember it by.
That, of course, took
far more effort than L’lorne had been expecting. She was
developing much faster than L’lorne had originally calculated.
Deborah's body was rejecting the lighter pushes L’lorne had used
before, but it hadn't given up the charge she had used to keep her
going since they began. If she hadn't fallen down, it was likely
Deborah could have made it all the way home without stopping.
L’lorne lightly
kicked Deborah's side, feeling the lump of the lighter in the pocket
where she pushed. Deborah didn't react and with another kick, the
glasses now found their place next to the lighter. The extra mass
caused Deborah to stir slightly, and blink awake. “Come on,”
L’lorne said. “Busy day ahead, and you've already wasted half of
it sleeping.”
Deborah instantly shot
up and backed away, hacking through ragged breath and her own
sleepiness. She tried to say something, but found she had nothing to
say, and settled against a rock almost in total fear.
“I've already sent
the diner ahead,” L’lorne continued, uninterested in a little
girl's fear, however justified it was. “I'll meet you there.”
L’lorne turned away and began walking toward the road. “Oh,”
she said without looking over her shoulder. “I put the glasses in
your pocket for you, in case you get lost.” With that, she moved
into the thicker trees, leaving Deborah behind.
L’lorne reached the
road about the time Deborah had finally gotten to her feet, but it
would be a while before L’lorne knew which path the girl would
take. She knew it had hurt her badly to learn about all the things
she had done over her rather lengthy life, but it was better this way
in the long run. If Deborah hadn't learned it now, Ritch 'arrd
certainly would have told her, and the results of that would be far
more disastrous. The pain would go away, eventually, and Deborah
would get more used to it as time went on, so even if she hated
L’lorne now, that was fine.
Was it fine? L’lorne
felt an odd twinge that tried to tell her that no, it wasn't fine
that Deborah hated her. A quick trace led right back to the block,
and the boiling emotions spilling out. This would not do, it was far
too soon for this thing to be breaking down, so L’lorne designed a
new block and squashed it down over the old block and it's many added
layers. That should hold, at least for now. Part of her wanted to
wonder what was causing such unusual feelings and emotions, but
curiosity, in this case, was very, very bad. Best not to think about
it.
Deborah was on the
move. L’lorne tracked the girl's movements via the glasses and her
own seismic sensors. The road would offer her few choices, as the
most likely route to take would be towards the capital, following
L’lorne. It would be at the capital that Deborah would be
confronted with the final choice of whether to see her quest through
to the end, or return home.
That would be an
interesting choice, heading home. Deborah wasn't the same street kid
L’lorne had met twelve days ago. Her body had changed to be more
efficient, more capable than any other person her age, or even
someone fully developed and well trained. If she wished, she could
easily be faster, stronger and more agile than any other person on
the planet. Mentally, she now had the awareness of her own
abilities, and even a degree of control. That alone could give her
all the groundwork she needed to climb to the highest reaches of
educational achievement. Beyond that, her mind had been opened to
possibilities that most other people had only just begun to explore.
She not only could explore them, but do so at the head of a vast army
of followers, if she desired.
There was no question
that if Deborah decided she didn't want to follow L’lorne and
confront Ritch 'arrd that she would become one of the greatest people
ever to live on this planet. The real question was whether in making
that decision, would she give up the glasses? Delphi would never
refuse a request from Deborah, it had already made that quite clear
to L’lorne when she had asked it to make sure Deborah learned the
truth. “If I do this for you,” it said. “Then she will have
the same amount of access as you do.” Accessing Delphi would turn a
merely great woman into what was practically a god. This Earth would
never be the same again.
L’lorne reached the
diner nearly 30 minutes before Deborah. She entered, took up their
traditional booth, and began ordering a massive meal. It was late in
the afternoon by then, in a couple hours it would begin to get dark.
L’lorne had debated when to meet with Ritch 'arrd, and evening
seemed to be the best time to her. The odds that even the Minister
of Education would be getting a visitor late in the evening were low
enough that it wouldn't interfere with their meeting at all. That
and he would be easier to find then.
As she began eating,
she ran over her odds and plan again. The plan was going well so
far, and aside from Deborah surprising her inside the Asylum, little
had been beyond her power to predict. Even as Deborah approached the
diner and stopped at the final turn to enter it, L’lorne figured it
would be seven minutes before Deborah made her mind up. Five minutes
passed as Deborah stood there, probably thinking over the
consequences of her decision. Did she even know her full potential
if she walked away? L’lorne had made a concerted effort to prevent
that, it would ruin the plan if she had even an inkling.
Two more minutes, and
finally Deborah began to move. L’lorne felt tension for about a
tenth of a second as the signal transmitted from Deborah's brain to
her legs caused them to move. Then it was obvious where she was
going, and L’lorne relaxed.
Deborah entered the
diner, and without a word sat in the booth opposite L’lorne.
L’lorne didn't smile, figuring that would only turn her off more.
Instead she picked up the menu and handed it to her over the pile of
food. “Would you like something?”
---------
Questions
1. What kind of person is Lcorn L'lorne? What does she look like (in your mind)?
2. What kind of person is the Deborah Ignigus? What does she look like (in your mind)?
3. Does the setting seem fitting? Would you like to know more?
4. Why do you think Deborah went into the diner?
Friday, May 2, 2014
Retrospective: A Miracle of Science
After I posted the last batch of reviews, I got an email from the writer of Tales of Winterborn. He (I think it's a he) thanked me for the review and agreed with many of my points and asked me to elaborate a bit more, which I did in a very rambling style. As I thought about it, though, I figured the best way was to present him with an example, and after browsing through my list of links for a moment, I sent him a link to A Miracle of Science. Then I decided to re-read it because it's been a damn long time.
It's been a while, but it's amazing how well it stuck with me. I could remember most of the major plot points, though not all. Character names were more or less forgotten, but not their relationships and some parts of their personalities. I did remember the on and off again coloring near the end of the comic (at one point the news posts below the comic mentioned it and said they would color it in later, they never did), and the main plot point: the mad scientist memenitc disease.
And, it's still damn good. The story isn't just about mad scientist and his plans, but the relationship between Benjamin and Caprice. That relationship is probably one of the best I've read, it feels natural and there's no stupid moments between them. I mean, no artificial drama to their growing relationship, just honest moments that take talking and understanding to work through. It's refreshing. Even better, both are very aware of what's happening and they're only kind of fighting it because they have bigger fish to fry.
I do wonder if the creators read any of Iain Banks' Culture series as I sense some influence in the way Mars and it's technology are presented. I love the universe building it has, because while the story is a space sci-fi piece, it's almost completely restricted to the solar system, with only a couple mentions of extra-solar travel. It feels big, yet small. The various worlds are different enough to understand, but not so different as to be unrecognizable. Actually, I think the real influence might be Cowboy Bebop, the anime series that is so damn similar in layout that it's actually quite remarkable.
Despite the influences, it is an original story. It's a bit of a detective story, a bit of a romance, has some action, and despite following the mad scientist memes and tropes, it manages to not get bogged down by the ideas and even uses them to push forward character development.
In fact, little happens in this comic that isn't about character development. The first action Caprice does is be annoyed about the time it's taking to dock her ship, so she walks. Out of the ship, across the gulf of space and into the airlock. Without a visible space suit. It shows what she can do, but also a bit of her impulsiveness and misunderstanding of non-Martians. As she and Benjamin interact, they ask and answer questions about each others worlds, acting as the reader asking the same questions, which grow the universe so much better than walls of text or a giant about page.
Saying much else about this comic is, well, pointless. It is one of the best comics of it's type I've read. I recommend this comic whenever I can, and I really should read it more. I kind of wish this came out a few years later because odds are good it would have a print version I could buy (well, more than the first half of the comic at least). This is a great comic, so go read it, now.
I mean it kiddies. Until next time.
It's been a while, but it's amazing how well it stuck with me. I could remember most of the major plot points, though not all. Character names were more or less forgotten, but not their relationships and some parts of their personalities. I did remember the on and off again coloring near the end of the comic (at one point the news posts below the comic mentioned it and said they would color it in later, they never did), and the main plot point: the mad scientist memenitc disease.
And, it's still damn good. The story isn't just about mad scientist and his plans, but the relationship between Benjamin and Caprice. That relationship is probably one of the best I've read, it feels natural and there's no stupid moments between them. I mean, no artificial drama to their growing relationship, just honest moments that take talking and understanding to work through. It's refreshing. Even better, both are very aware of what's happening and they're only kind of fighting it because they have bigger fish to fry.
I do wonder if the creators read any of Iain Banks' Culture series as I sense some influence in the way Mars and it's technology are presented. I love the universe building it has, because while the story is a space sci-fi piece, it's almost completely restricted to the solar system, with only a couple mentions of extra-solar travel. It feels big, yet small. The various worlds are different enough to understand, but not so different as to be unrecognizable. Actually, I think the real influence might be Cowboy Bebop, the anime series that is so damn similar in layout that it's actually quite remarkable.
Despite the influences, it is an original story. It's a bit of a detective story, a bit of a romance, has some action, and despite following the mad scientist memes and tropes, it manages to not get bogged down by the ideas and even uses them to push forward character development.
In fact, little happens in this comic that isn't about character development. The first action Caprice does is be annoyed about the time it's taking to dock her ship, so she walks. Out of the ship, across the gulf of space and into the airlock. Without a visible space suit. It shows what she can do, but also a bit of her impulsiveness and misunderstanding of non-Martians. As she and Benjamin interact, they ask and answer questions about each others worlds, acting as the reader asking the same questions, which grow the universe so much better than walls of text or a giant about page.
Saying much else about this comic is, well, pointless. It is one of the best comics of it's type I've read. I recommend this comic whenever I can, and I really should read it more. I kind of wish this came out a few years later because odds are good it would have a print version I could buy (well, more than the first half of the comic at least). This is a great comic, so go read it, now.
I mean it kiddies. Until next time.
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